Gearing line - Standard build & Strategy Guide

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Gearing Line (Standard build)


Gearing standard build


  • This is a general purpose build that puts emphasis on both USN DDs’ weapon systems, allowing them to both contest caps reasonably well and deal damage to larger ships.
  • Ovechkin is a good captain for all USN DDs because of his improved SE skill.
  • Dedicated Tier 5-7 DDs can trade Fill the Tubes for IFHE to increase their HE pen to 26mm, allowing them to rapidly chew through T7 and below BBs 
  • If you don’t have the Engine boost mod, use ERP. 
  • Applies to Sampson, Wickes, Smith, Clemson, Nicholas, Hill, Farragut, Mahan, Sims, Benson, Fletcher, Gearing, Joshua Humphreys.

Strategy Guide

The Gearing is a Tier X universal-type destroyer that serves as the pinnacle of the USN DD line. While the line starts as close-range gunboats, it undergoes an identity change at high tiers, with the Gearing ultimately functioning as a torpedo-focused destroyer.

Its playstyle revolves around the following core elements:

Primary Roles

  • Contesting Capture Zones: In the early game, your job is to contest caps and use your gunpower to force enemy destroyers away.
  • Spotting and Area Denial: You act as a scout for large enemy ships and use your "better and better" torpedoes for area denial.
  • Support: Utilize your very long smoke duration to provide cover for yourself or allies.

Combat and Gunnery

  • Identity Shift: Unlike the lower tiers, the Gearing’s gun DPM is considered average for a Tier X destroyer. Consequently, you should employ stealth torping more often and be more selective about gun engagements.
  • Worst-in-Class Ballistics: Because its shell ballistics are poor, the optimal engagement distance against other destroyers is as close as possible (ideally under 9 km).
  • Armor Advantage: The Gearing features a slightly improved 21 mm armor belt, which provides a small survivability edge over some peers.

Tactical Positioning

  • Capping Technique: When entering a cap, you should have your stern pointed towards the enemy (either by reversing in or turning out before stopping) to allow for a quick escape.
  • Radar Awareness: Before entering a capture zone, you must identify enemy radar positions; if they are unaccounted for, assume they are at your cap and avoid being hasty.
  • Smoke Management: When farming from smoke, always point your ship away from the likely direction of incoming torpedoes and keep your engine boost running to accelerate out of danger quickly.



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